SSEPush on every plan

CS2 live scores, round by round.

Every Counter-Strike 2 match in progress with the series score, the map being played, its score and the current round. Poll it, or keep a stream open and have each update pushed.

  • Series, map and round score
  • SSE on every plan, WebSocket on Scale
  • 500 free requests / month
GET /cs2/live200 OK
$ curl "https://api.citoapi.com/api/v1/cs2/live" \ -H "x-api-key: $CITO_API_KEY"
{  "data": [    ...    {      "matchId": "cs2-match-2398073",      "eventName": "Stake Pulse Beat II",      "bestOf": 3,      "team1Name": "HEROIC",      "team2Name": "Sangal",      "score": { "team1": 1, "team2": 0 },      "currentMap": "de_dust2",      "currentMapScore": { "team1": 10, "team2": 13 },      "currentRound": 23    }  ],  "meta": { "count": 9 }}

Seamless Integration with our MCP Server

Give Claude, Cursor and ChatGPT the CS2 data. One command writes the MCP config; agents call live scoreboard, team map stat, opening duel and transfer tools instead of inventing match IDs, and your key stays on your machine.

MCPInstall the Cito MCP server
Claude
Cursor
OpenAI
Python
Cito API
Next.js
Discord
Slack
GitHub

Live CS2, as it happens

From the list of live matches down to one player's money in the current round.

Every live match

One call lists matches in progress with event, teams, series score and map in play.

Map and round

The current map's score, the round number and CT/T score for each live match.

Scoreboard

Each player's kills, deaths, money and equipment on the live scoreboard endpoint.

Round history

Every round played so far: winner, side and how the round ended.

Pushed updates

An SSE stream on every plan, and a WebSocket room per match on Scale.

Where to watch

Stream links per match with platform and language, when known.

CS2 live data in numbers

Measured on production, with the date each figure was taken.

  • Live CS2 match data on the CS2 API refreshes every 15 seconds at the median, measured over 22,479 live sync runs in the 7 days to 3 October 2026.
  • The CS2 API answered 197,791 requests in the 24 hours to 3 October 2026 with a median server response time of 227 ms.
  • Every CS2 API plan can open the Server-Sent Events stream at /api/v1/cs2/live/stream; it counts one request at connect and one per 15 seconds open.
  • Pro, Scale and Enterprise plans get CS2 live data in real time; the Free and Starter plans get it on a 60-second delay.

Live when this page was built

GET /cs2/matches/live at build time. Call it for the current state.

Matches in progress when this page was built, from GET /cs2/matches/live (series score). Fetched from the production CS2 API on 11 Nov 2026, 13:15 UTC. Call the endpoint for the current state.
MatchSeriesEventFormat
G2 Ares vs Lunacy1–0European Pro League Series 10Bo3
GenOne vs Inner Circle Academy0–1CCT 2026 Europe Series 13Bo3
Phantom vs Drama1–0NODWIN Clutch Series 14Bo3
Nexus vs MOUZ NXT1–0CCT 2026 Europe Series 14Bo3

Polling or push

For a score ticker, poll GET /cs2/live every few seconds: it returns every match in progress with the fields a card needs. For a single match page, poll /cs2/live/{matchId}/state or /cs2/live/{matchId}/scoreboard instead of the whole list.

For push, open GET /cs2/live/stream. It is a Server-Sent Events stream available on every plan and counts like polling. On Scale (or Pro with the Live WebSockets add-on), the WebSocket at /cs2/live/ws gives each match its own room.

On the free plan live data runs 60 seconds behind. Real-time live data starts on Pro.

Endpoints you can ship with

Live matches first. Open one match for its state, scoreboard and rounds.

Live matches

Poll the live list for every match in progress, open one match for its round, timer, bomb and players, or keep an SSE stream open and get each update pushed.

View docs
  • GET/api/v1/cs2/live

    Matches in progress: series score, map in play, map score, current round.

  • GET/api/v1/cs2/live/{matchId}/state

    One live match: score, round, round timer, bomb status and players.

  • GET/api/v1/cs2/live/{matchId}/scoreboard

    Series score, current map and round, and each player's kills, deaths, money and equipment.

  • GET/api/v1/cs2/live/{matchId}/rounds

    Round-by-round results so far: winner, side and how each round ended.

  • GET/api/v1/cs2/live/stream

    Server-Sent Events push of every live update. Every plan; counts like polling.

  • GET/api/v1/cs2/live/ws

    WebSocket with a room per match. Scale and Enterprise; Pro with the Live WebSockets add-on.

Frequently asked questions

Live coverage, delay, push and limits

Something missing? Email support@citoapi.com.

How often does CS2 live score data update?

Every 15 seconds at the median: that is the measured gap between live sync runs over the 7 days to 3 October 2026. The SSE stream and WebSocket push each update as it is written.

Is there a CS2 live score API?

Yes. GET /cs2/live returns every Counter-Strike 2 match in progress with the series score, current map, map score and round.

How fast are the live scores?

Real-time on Pro and above. On Free and Starter, live data runs 60 seconds behind the match.

Can I get live updates pushed?

Yes. /cs2/live/stream is a Server-Sent Events stream on every plan. Scale, or Pro with the Live WebSockets add-on, adds a WebSocket at /cs2/live/ws with a room per match.

Does the live API include player stats?

Yes. /cs2/live/{matchId}/scoreboard has each player's kills, deaths, money and equipment during the match.

Which matches are covered live?

Pro tier-one events and the wider circuit of qualifiers and online cups. The live list shows everything currently tracked.

See pricing

Build live CS2 score tickers

Start on a free key with a 60-second delay. Real-time live data is on Pro.