CS2 live scores, round by round.
Every Counter-Strike 2 match in progress with the series score, the map being played, its score and the current round. Poll it, or keep a stream open and have each update pushed.
- Series, map and round score
- SSE on every plan, WebSocket on Scale
- 500 free requests / month
{ "data": [ ... { "matchId": "cs2-match-2398073", "eventName": "Stake Pulse Beat II", "bestOf": 3, "team1Name": "HEROIC", "team2Name": "Sangal", "score": { "team1": 1, "team2": 0 }, "currentMap": "de_dust2", "currentMapScore": { "team1": 10, "team2": 13 }, "currentRound": 23 } ], "meta": { "count": 9 }}Seamless Integration with our MCP Server
Give Claude, Cursor and ChatGPT the CS2 data. One command writes the MCP config; agents call live scoreboard, team map stat, opening duel and transfer tools instead of inventing match IDs, and your key stays on your machine.
MCPInstall the Cito MCP serverLive CS2, as it happens
From the list of live matches down to one player's money in the current round.
Every live match
One call lists matches in progress with event, teams, series score and map in play.
Map and round
The current map's score, the round number and CT/T score for each live match.
Scoreboard
Each player's kills, deaths, money and equipment on the live scoreboard endpoint.
Round history
Every round played so far: winner, side and how the round ended.
Pushed updates
An SSE stream on every plan, and a WebSocket room per match on Scale.
Where to watch
Stream links per match with platform and language, when known.
Polling or push
For a score ticker, poll GET /cs2/live every few seconds: it returns every match in progress with the fields a card needs. For a single match page, poll /cs2/live/{matchId}/state or /cs2/live/{matchId}/scoreboard instead of the whole list.
For push, open GET /cs2/live/stream. It is a Server-Sent Events stream available on every plan and counts like polling. On Scale, the WebSocket at /cs2/live/ws gives each match its own room.
On the free plan live data runs 60 seconds behind. Real-time live data starts on Pro.
Endpoints you can ship with
Live matches first. Open one match for its state, scoreboard and rounds.
Live matches
Poll the live list for every match in progress, open one match for its round, timer, bomb and players, or keep an SSE stream open and get each update pushed.
- GET
/api/v1/cs2/liveMatches in progress: series score, map in play, map score, current round.
- GET
/api/v1/cs2/live/{matchId}/stateOne live match: score, round, round timer, bomb status and players.
- GET
/api/v1/cs2/live/{matchId}/scoreboardSeries score, current map and round, and each player's kills, deaths, money and equipment.
- GET
/api/v1/cs2/live/{matchId}/roundsRound-by-round results so far: winner, side and how each round ended.
- GET
/api/v1/cs2/live/streamServer-Sent Events push of every live update. Every plan; counts like polling.
- GET
/api/v1/cs2/live/wsWebSocket with a room per match. Scale and Enterprise.
FAQs
Live coverage, delay, push and limits
Can't find what you're looking for? Contact our customer support team
Next to live scores
- CS2 match results APIFinal series scores, map scores and box scores.
- CS2 schedule APIUpcoming matches, today's slate and the tournament calendar.
- CS2 stream overlay APILive scoreboard data for OBS overlays and widgets.
- CS2 Discord bot APILive score and result commands for a Discord bot.
- CS2 tournament APIBrackets, standings, prize pools and every match.
- CS2 API endpointsEvery CS2 endpoint on one page, grouped by job.
Build live CS2Â score tickers
Start on a free key with a 60-second delay. Real-time live data is on Pro.